/**
* @file menu-item.js
*/
import ClickableComponent from '../clickable-component.js';
import Component from '../component.js';
import {MenuKeys} from './menu-keys.js';
import keycode from 'keycode';
import {createEl} from '../utils/dom.js';
/**
* The component for a menu item. `<li>`
*
* @extends ClickableComponent
*/
class MenuItem extends ClickableComponent {
/**
* Creates an instance of the this class.
*
* @param { import('../player').default } player
* The `Player` that this class should be attached to.
*
* @param {Object} [options={}]
* The key/value store of player options.
*
*/
constructor(player, options) {
super(player, options);
this.selectable = options.selectable;
this.isSelected_ = options.selected || false;
this.multiSelectable = options.multiSelectable;
this.selected(this.isSelected_);
if (this.selectable) {
if (this.multiSelectable) {
this.el_.setAttribute('role', 'menuitemcheckbox');
} else {
this.el_.setAttribute('role', 'menuitemradio');
}
} else {
this.el_.setAttribute('role', 'menuitem');
}
}
/**
* Create the `MenuItem's DOM element
*
* @param {string} [type=li]
* Element's node type, not actually used, always set to `li`.
*
* @param {Object} [props={}]
* An object of properties that should be set on the element
*
* @param {Object} [attrs={}]
* An object of attributes that should be set on the element
*
* @return {Element}
* The element that gets created.
*/
createEl(type, props, attrs) {
// The control is textual, not just an icon
this.nonIconControl = true;
const el = super.createEl('li', Object.assign({
className: 'vjs-menu-item',
tabIndex: -1
}, props), attrs);
// swap icon with menu item text.
const menuItemEl = createEl('span', {
className: 'vjs-menu-item-text',
textContent: this.localize(this.options_.label)
});
// If using SVG icons, the element with vjs-icon-placeholder will be added separately.
if (this.player_.options_.experimentalSvgIcons) {
el.appendChild(menuItemEl);
} else {
el.replaceChild(menuItemEl, el.querySelector('.vjs-icon-placeholder'));
}
return el;
}
/**
* Ignore keys which are used by the menu, but pass any other ones up. See
* {@link ClickableComponent#handleKeyDown} for instances where this is called.
*
* @param {KeyboardEvent} event
* The `keydown` event that caused this function to be called.
*
* @listens keydown
*/
handleKeyDown(event) {
if (!MenuKeys.some((key) => keycode.isEventKey(event, key))) {
// Pass keydown handling up for unused keys
super.handleKeyDown(event);
}
}
/**
* Any click on a `MenuItem` puts it into the selected state.
* See {@link ClickableComponent#handleClick} for instances where this is called.
*
* @param {Event} event
* The `keydown`, `tap`, or `click` event that caused this function to be
* called.
*
* @listens tap
* @listens click
*/
handleClick(event) {
this.selected(true);
}
/**
* Set the state for this menu item as selected or not.
*
* @param {boolean} selected
* if the menu item is selected or not
*/
selected(selected) {
if (this.selectable) {
if (selected) {
this.addClass('vjs-selected');
this.el_.setAttribute('aria-checked', 'true');
// aria-checked isn't fully supported by browsers/screen readers,
// so indicate selected state to screen reader in the control text.
this.controlText(', selected');
this.isSelected_ = true;
} else {
this.removeClass('vjs-selected');
this.el_.setAttribute('aria-checked', 'false');
// Indicate un-selected state to screen reader
this.controlText('');
this.isSelected_ = false;
}
}
}
}
Component.registerComponent('MenuItem', MenuItem);
export default MenuItem;