/**
* @file menu.js
*/
import Component from '../component.js';
import document from 'global/document';
import * as Dom from '../utils/dom.js';
import * as Events from '../utils/events.js';
import keycode from 'keycode';
/**
* The Menu component is used to build popup menus, including subtitle and
* captions selection menus.
*
* @extends Component
*/
class Menu extends Component {
/**
* Create an instance of this class.
*
* @param { import('../player').default } player
* the player that this component should attach to
*
* @param {Object} [options]
* Object of option names and values
*
*/
constructor(player, options) {
super(player, options);
if (options) {
this.menuButton_ = options.menuButton;
}
this.focusedChild_ = -1;
this.on('keydown', (e) => this.handleKeyDown(e));
// All the menu item instances share the same blur handler provided by the menu container.
this.boundHandleBlur_ = (e) => this.handleBlur(e);
this.boundHandleTapClick_ = (e) => this.handleTapClick(e);
}
/**
* Add event listeners to the {@link MenuItem}.
*
* @param {Object} component
* The instance of the `MenuItem` to add listeners to.
*
*/
addEventListenerForItem(component) {
if (!(component instanceof Component)) {
return;
}
this.on(component, 'blur', this.boundHandleBlur_);
this.on(component, ['tap', 'click'], this.boundHandleTapClick_);
}
/**
* Remove event listeners from the {@link MenuItem}.
*
* @param {Object} component
* The instance of the `MenuItem` to remove listeners.
*
*/
removeEventListenerForItem(component) {
if (!(component instanceof Component)) {
return;
}
this.off(component, 'blur', this.boundHandleBlur_);
this.off(component, ['tap', 'click'], this.boundHandleTapClick_);
}
/**
* This method will be called indirectly when the component has been added
* before the component adds to the new menu instance by `addItem`.
* In this case, the original menu instance will remove the component
* by calling `removeChild`.
*
* @param {Object} component
* The instance of the `MenuItem`
*/
removeChild(component) {
if (typeof component === 'string') {
component = this.getChild(component);
}
this.removeEventListenerForItem(component);
super.removeChild(component);
}
/**
* Add a {@link MenuItem} to the menu.
*
* @param {Object|string} component
* The name or instance of the `MenuItem` to add.
*
*/
addItem(component) {
const childComponent = this.addChild(component);
if (childComponent) {
this.addEventListenerForItem(childComponent);
}
}
/**
* Create the `Menu`s DOM element.
*
* @return {Element}
* the element that was created
*/
createEl() {
const contentElType = this.options_.contentElType || 'ul';
this.contentEl_ = Dom.createEl(contentElType, {
className: 'vjs-menu-content'
});
this.contentEl_.setAttribute('role', 'menu');
const el = super.createEl('div', {
append: this.contentEl_,
className: 'vjs-menu'
});
el.appendChild(this.contentEl_);
// Prevent clicks from bubbling up. Needed for Menu Buttons,
// where a click on the parent is significant
Events.on(el, 'click', function(event) {
event.preventDefault();
event.stopImmediatePropagation();
});
return el;
}
dispose() {
this.contentEl_ = null;
this.boundHandleBlur_ = null;
this.boundHandleTapClick_ = null;
super.dispose();
}
/**
* Called when a `MenuItem` loses focus.
*
* @param {Event} event
* The `blur` event that caused this function to be called.
*
* @listens blur
*/
handleBlur(event) {
const relatedTarget = event.relatedTarget || document.activeElement;
// Close menu popup when a user clicks outside the menu
if (!this.children().some((element) => {
return element.el() === relatedTarget;
})) {
const btn = this.menuButton_;
if (btn && btn.buttonPressed_ && relatedTarget !== btn.el().firstChild) {
btn.unpressButton();
}
}
}
/**
* Called when a `MenuItem` gets clicked or tapped.
*
* @param {Event} event
* The `click` or `tap` event that caused this function to be called.
*
* @listens click,tap
*/
handleTapClick(event) {
// Unpress the associated MenuButton, and move focus back to it
if (this.menuButton_) {
this.menuButton_.unpressButton();
const childComponents = this.children();
if (!Array.isArray(childComponents)) {
return;
}
const foundComponent = childComponents.filter(component => component.el() === event.target)[0];
if (!foundComponent) {
return;
}
// don't focus menu button if item is a caption settings item
// because focus will move elsewhere
if (foundComponent.name() !== 'CaptionSettingsMenuItem') {
this.menuButton_.focus();
}
}
}
/**
* Handle a `keydown` event on this menu. This listener is added in the constructor.
*
* @param {KeyboardEvent} event
* A `keydown` event that happened on the menu.
*
* @listens keydown
*/
handleKeyDown(event) {
// Left and Down Arrows
if (keycode.isEventKey(event, 'Left') || keycode.isEventKey(event, 'Down')) {
event.preventDefault();
event.stopPropagation();
this.stepForward();
// Up and Right Arrows
} else if (keycode.isEventKey(event, 'Right') || keycode.isEventKey(event, 'Up')) {
event.preventDefault();
event.stopPropagation();
this.stepBack();
}
}
/**
* Move to next (lower) menu item for keyboard users.
*/
stepForward() {
let stepChild = 0;
if (this.focusedChild_ !== undefined) {
stepChild = this.focusedChild_ + 1;
}
this.focus(stepChild);
}
/**
* Move to previous (higher) menu item for keyboard users.
*/
stepBack() {
let stepChild = 0;
if (this.focusedChild_ !== undefined) {
stepChild = this.focusedChild_ - 1;
}
this.focus(stepChild);
}
/**
* Set focus on a {@link MenuItem} in the `Menu`.
*
* @param {Object|string} [item=0]
* Index of child item set focus on.
*/
focus(item = 0) {
const children = this.children().slice();
const haveTitle = children.length && children[0].hasClass('vjs-menu-title');
if (haveTitle) {
children.shift();
}
if (children.length > 0) {
if (item < 0) {
item = 0;
} else if (item >= children.length) {
item = children.length - 1;
}
this.focusedChild_ = item;
children[item].el_.focus();
}
}
}
Component.registerComponent('Menu', Menu);
export default Menu;